Working as a 3D-Artist / Developer for A4VR from 2017 to 2020.
Finished Gamedesign Studies in 2019.
Working as a 3D-Art Generalist for VestGames since 2020.
I am into technical approaches of modelling and finding new solutions without sacrificing traditional Crafts.
Blender, Adobe and Substance are my tools, Unity and Unreal Engine my playground.
Super excited about the future of gaming and interactive media.
While studying Gamedesign, i got into all the Basics of Gameproduction and learned about the importance of teamwork.
Also i took my first steps in the industry by getting contacts, parttiming and freelancing.
My maintask here was to optimize scenes shaders and assets for high-end-VR-Expieriences.
Close cooperation with teammembers, customers and
cooperation partners was necessary to deliver convincing results. As A4VR is an Startup-Company, I also worked on exhibitions and talked to customers, to fullfill their vision of immersive 3D-Environment.