Louis Peters
Louis Peters
3D-Artist /Developer @ VestGames / Gamedesign Bachelor
Datteln, Germany

Summary

Working as a 3D-Artist / Developer for A4VR from 2017 to 2020.
Finished Gamedesign Studies in 2019.
Working as a 3D-Art Generalist for VestGames since 2020.
I am into technical approaches of modelling and finding new solutions without sacrificing traditional Crafts.
Blender, Adobe and Substance are my tools, Unity and Unreal Engine my playground.
Super excited about the future of gaming and interactive media.

Skills

Concept ArtConcept DesignDigital PaintingEnvironment Design3D ModelingCharacter ModelingEnvironment ModelingTexturingCharacter DesignShadersMaterials

Software proficiency

Photoshop
Photoshop
Premiere
Premiere
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Marvelous Designer
Marvelous Designer

Experience

  • Gamedesigner Bachelor of Science at MD.H
    Düsseldorf, Germany
    April 2016 - September 2019

    While studying Gamedesign, i got into all the Basics of Gameproduction and learned about the importance of teamwork.

    Also i took my first steps in the industry by getting contacts, parttiming and freelancing.

  • 3D-Artist / Developer at A4VR GmbH
    Düsseldorf, Germany
    February 2017 - December 2020

    My maintask here was to optimize scenes shaders and assets for high-end-VR-Expieriences.

    Close cooperation with teammembers, customers and

    cooperation partners was necessary to deliver convincing results. As A4VR is an Startup-Company, I also worked on exhibitions and talked to customers, to fullfill their vision of immersive 3D-Environment.